IGA Worldwide is the world’s leading in-game advertising network. IGA enables advertisers to target millions of highly engaged consumers playing games across a wide range of gaming platforms and genres.
IGA Worldwide was selected by Sony Computer Entertainment as the first in-game advertising provider for the PLAYSTATION®3 and is partnered with leading game companies such as Activision, Atari, Codemasters, Electronic Arts, id Software and Valve Software. The company has delivered campaigns for a broad range of brands such as 20th Century Fox, Gillette, Intel, McDonald’s, Puma, Toyota, and Unilever.
Financials
| Date | Type | Amount | Investors | Valuation |
|---|---|---|---|---|
| 07/01/07 | Series B | 25M | Unknown |
People
Chris Deering (Board Member)
Justin Townsend (CEO & Co-Founder)
Peter Bilotta (President & COO)
Christian Vry (CSO & Co-Founder)
Bruce Nelson (Board Member)
View more details about all 6 people at In Game Advertising Worldwide
Competitors
NeoEdge Networks:
NeoEdge has become the de facto technology leader in ad-enabling casual games. Through partnerships with Yahoo,… See Company Profile »
Double Fusion:
Double Fusion is the leading independent provider of in-game advertising and marketing solutions worldwide. The company’s… See Company Profile »
Placement Spot:
The Placementspot.com Marketplace allows Marketers and Video Game Publishers to create opportunities for In-Game Advertising and… See Company Profile »
News
Germany’s Kamicat raises funds for social, mobile, and web games
May 6, 2013 5:00 pm
German social game maker Kamicat has raised a round of funding from iVenture Capital to expand its social games for… Continue reading 〉
Gree searches for the billion-dollar game from its swanky S.F. headquarters (interview)
April 26, 2013 5:00 pm
The mobile gaming world is getting bigger and bigger. Just take a look at Japan’s Gree, which reported revenues of… Continue reading 〉
Chartboost expands mobile game developer cross-promotion business into Europe
April 23, 2013 7:00 am
Chartboost has created alternatives to expensive mobile advertising for game companies by enabling developers and publishers to promote games within… Continue reading 〉
