SGN, Social Gaming Network, is a leading publisher and developer of social mobile games.
After its founding in March 2008, SGN quickly became a major player in social network gaming. In September 2008, SGN entered the iPhone market with iGolf and followed up with the phenomenally successful iBowl. Most recently SGN’s console-quality game multiplayer F.A.S.T. was a top seller worldwide in the App Store throughout the summer of 2009. Currently at least one SGN game has been downloaded on a third of all iPhone and iPod touch devices in existence. That’s more than 13.5 million downloads, and over a million people play SGN games every day including Facebook and Myspace.
SGN today continues its mission to create and publish engaging games for social networks and mobile devices. Connectivity is key, and by bringing people as well as game developers together, SGN leads the way toward a more meaningful and socially engaging future.
Financials
| Date | Type | Amount | Investors | Valuation |
|---|---|---|---|---|
| 05/13/08 | Series A | 15M | Rabobank, ArrowPath Venture Capital, Trident Capital., Paragon Rx | Unknown |
| 07/01/08 | Series A | Unknown | Unknown |
People
Randy Breen (Board member)
Shervin Pishevar (Founder)
View more details about all 3 people at Social Gaming Network
