Founded by startup veterans from Cisco, Alcatel-Lucent and a team of IIT graduates, ViVu develops first-of-its-kind Participative Event Platform that enables live video participation from a PC, Mac or Linux without any proprietary downloads and seamlessly integrates with most of the popular streaming video and conference solutions.
The team developed the first enterprise quality video over IP a decade ago and is now building a participative platform that scales and provides the ease-of-use, quality and availability expected in an enterprise. ViVu solution is targeted at enterprises and is being used in a variety of ways: remote training courses, sales training on new products, and remote live video caller participation during Webcasts.
Financials
| Date | Type | Amount | Investors | Valuation |
|---|---|---|---|---|
| 10/01/09 | Series A | 10M | Unknown |
People
Siva Kiran (Founder, Architect)
Siva Kiran (Founder, Architect)
Siva Kiran (Founder, Architect)
Doug Klein (VP, Product Marketing)
Sudha Valluru (Founder, CEO)
Competitors
Livestream:
Livestream is the most powerful live broadcast platform on the internet. Producers can use the Livestream… See Company Profile »
IMASTE:
We are a spanish company, European leading provider of virtual events, 3D online environments and online… See Company Profile »
DimDim:
Dimdim’s founders realized that their frustrations with other web meeting software presented them with a compelling… See Company Profile »
Glance Networks:
Glance Networks is a company with a single message: simplicity. We strive to ensure that our… See Company Profile »
On24:
ON24 is a leading provider of audio and video online communication solutions. ON24 offers live and… See Company Profile »
News
eBay Find: 1982 Lucas-Reliant Hybrid British Concept Car
April 28, 2011 5:24 pm
The history of the auto industry is littered with the carcasses of the cars and companies that didn’t make it. Modern… Continue reading 〉
When Hollywood and Video Games Collide…Posters Are Born
January 19, 2010 4:44 am
For a long time, posters provided the only insight into a film’s quality. Cinephiles and casual moviegoers were forced to… Continue reading 〉
The problems with games: The length
January 15, 2010 8:30 pm
Why was the game only 3 hours long? we want added value!; give us multiplayer!, Oh and by the way,… Continue reading 〉
